UE crashes when i press play

With this amount of information, no one will be able to help you.

Consider removing the items you’ve added and see if it fixes the issue.

Perhaps your machine is not powerful enough to handle things, you might be running of RAM.

O yeah i have the GTX 650! thanks for telling me. The GTX 650 isn’t very good and it cannot handle that many.
i’ll try removing some objects.

While the 650 is not a beast anymore, you should be able to do some work with it. Do you have 4GB or 8GB of RAM?

So, first when i had less items in my project it doesn’t crash when i play.

But now, as I added items and when i press play it freezes UE and then crashes.
Can anyone please help

Error text:

Log file open, 08/09/18 15:39:41
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogInit: Display: Running engine for game: HelloNeighbor
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(604076672) SRandInit(604076672).
LogInit: Read version file with build ID ‘3944462’
LogInit: Overriding engine version to CL 3989454, compatible CL 3944462
LogInit: Registered custom module enumerator with build ID ‘3944462’
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.304689
LogPluginManager: Warning: Plugin ‘The_Subway’ exists at ‘…/…/…/HelloNeighbor/Mods/1.2 HN The Subway Map/The_Subway/Content/The_Subway.uplugin’ and ‘…/…/…/HelloNeighbor/Mods/1.2 HN The Subway Map/The_Subway/The_Subway.uplugin’ - second location will be ignored
LogD3D11RHI: Aftermath initialized
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AnalyticsBlueprintLibrary
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin ApexDestruction
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ChromaSDKPlugin
LogPluginManager: Mounting plugin GoogleAnalytics
LogPluginManager: Mounting plugin HelloNeighborMod
LogPluginManager: Mounting plugin KeyTime
LogPluginManager: Mounting plugin Mixer
LogPluginManager: Mounting plugin The_Subway
LogPluginManager: Mounting plugin best
LogPluginManager: Mounting plugin HelloNeighborModd
LogPluginManager: Mounting plugin UrKiddingMe
LogStreaming: Display: Took 0.167s to configure plugins.
LogModuleManager: Display: Found up-to-date module file …/…/…/HelloNeighbor/Binaries/Win64/UE4Editor-HelloNeighbor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemSteam/Binaries/Win64/UE4Editor-OnlineSubsystemSteam.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Binaries/Win64/UE4Editor-AnalyticsBlueprintLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestruction.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestructionEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/HelloNeighbor/Plugins/ChromaSDKPlugin/Binaries/Win64/UE4Editor-ChromaSDKPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/HelloNeighbor/Plugins/ChromaSDKPlugin/Binaries/Win64/UE4Editor-ChromaSDKEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/HelloNeighbor/Plugins/GoogleAnalytics/Binaries/Win64/UE4Editor-GoogleAnalytics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/HelloNeighbor/Plugins/HelloNeighborMod/Binaries/Win64/UE4Editor-HelloNeighborMod.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/HelloNeighbor/Plugins/Mixer/Binaries/Win64/UE4Editor-MixerInteractivity.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/HelloNeighbor/Plugins/Mixer/Binaries/Win64/UE4Editor-MixerInteractivityEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/HelloNeighbor/Plugins/Mixer/Binaries/Win64/UE4Editor-MixerInteractivityBlueprintNodes.dll (API version 3944462).
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogOnline: Display: STEAM: Loading Steam SDK 1.39
LogOnline: Warning: STEAM: Steam API disabled!
LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: WinSock: I am i7 ()
LogInit: Build: ++UE4+Release-4.19-CL-3989454
LogInit: Engine Version: 4.19.1-3989454+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Net CL: 3944462
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): Apr 6 2018 12:26:04
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD= -AUTH_TYPE=exchangecode -epicapp=HelloNeighborEditor -epicenv=Prod -EpicPortal
LogInit: Base Directory: C:/Program File Public/Unreal/HelloDevKit/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took 0.005s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.08.09-14.39.44:433][ 0]LogInit: Selected Device Profile: [Windows]
[2018.08.09-14.39.44:433][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2018.08.09-14.39.44:465][ 0]LogInit: Computer: I7
[2018.08.09-14.39.44:465][ 0]LogInit: User:
[2018.08.09-14.39.44:465][ 0]LogInit: CPU Page size=4096, Cores=4
[2018.08.09-14.39.44:465][ 0]LogInit: High frequency timer resolution =2.610088 MHz
[2018.08.09-14.39.44:466][ 0]LogMemory: Memory total: Physical=12.0GB (12GB approx)
[2018.08.09-14.39.44:466][ 0]LogMemory: Platform Memory Stats for Windows
[2018.08.09-14.39.44:466][ 0]LogMemory: Process Physical Memory: 279.22 MB used, 279.22 MB peak
[2018.08.09-14.39.44:466][ 0]LogMemory: Process Virtual Memory: 280.58 MB used, 280.58 MB peak
[2018.08.09-14.39.44:466][ 0]LogMemory: Physical Memory: 4694.23 MB used, 7584.86 MB free, 12279.08 MB total
[2018.08.09-14.39.44:466][ 0]LogMemory: Virtual Memory: 708.95 MB used, 7584.86 MB free, 134217728.00 MB total
[2018.08.09-14.39.44:489][ 0]LogInit: Using OS detected language (en-US).
[2018.08.09-14.39.44:489][ 0]LogInit: Using OS detected locale (en-US).
[2018.08.09-14.39.44:493][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
[2018.08.09-14.39.45:034][ 0]LogStreaming: Display: Took 0.546s to EndInitTextLocalization.
[2018.08.09-14.39.45:034][ 0]LogInit: Setting process to per monitor DPI aware
[2018.08.09-14.39.45:092][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2018.08.09-14.39.45:092][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2018.08.09-14.39.45:405][ 0]LogD3D11RHI: D3D11 adapters:
[2018.08.09-14.39.45:473][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 650 Ti BOOST’ (Feature Level 11_0)
[2018.08.09-14.39.45:473][ 0]LogD3D11RHI: 2015/0/6139 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2018.08.09-14.39.45:475][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2018.08.09-14.39.45:475][ 0]LogD3D11RHI: 0/0/6139 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2018.08.09-14.39.45:475][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2018.08.09-14.39.45:481][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2018.08.09-14.39.45:481][ 0]LogD3D11RHI: GPU DeviceId: 0x11c2 (for the marketing name, search the web for “GPU Device Id”)
[2018.08.09-14.39.45:481][ 0]LogWindows: EnumDisplayDevices:
[2018.08.09-14.39.45:481][ 0]LogWindows: 0. ‘NVIDIA GeForce GTX 650 Ti BOOST’ (P:1 D:1)
[2018.08.09-14.39.45:481][ 0]LogWindows: 1. ‘NVIDIA GeForce GTX 650 Ti BOOST’ (P:0 D:0)
[2018.08.09-14.39.45:482][ 0]LogWindows: 2. ‘NVIDIA GeForce GTX 650 Ti BOOST’ (P:0 D:0)
[2018.08.09-14.39.45:482][ 0]LogWindows: 3. ‘NVIDIA GeForce GTX 650 Ti BOOST’ (P:0 D:0)
[2018.08.09-14.39.45:482][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2018.08.09-14.39.45:482][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 650 Ti BOOST
[2018.08.09-14.39.45:482][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2018.08.09-14.39.45:482][ 0]LogD3D11RHI: Driver Date: Unknown
[2018.08.09-14.39.45:482][ 0]LogRHI: Texture pool is 1411 MB (70% of 2015 MB)
[2018.08.09-14.39.45:534][ 0]LogD3D11RHI: [Aftermath] Aftermath enabled but failed to initialize
[2018.08.09-14.39.45:534][ 0]LogD3D11RHI: [Aftermath] Aftermath enabled and primed
[2018.08.09-14.39.45:534][ 0]LogD3D11RHI: Async texture creation enabled
[2018.08.09-14.39.45:551][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2018.08.09-14.39.45:600][ 0]LogShaderCompilers: Guid format shader working directory is 31 characters bigger than the processId version (…/…/…/HelloNeighbor/Intermediate/Shaders/WorkingDirectory/8032/).
[2018.08.09-14.39.45:601][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users//AppData/Local/Temp/UnrealShaderWorkingDir/470902014BDCCC661232C19DC053B2AA/’.
[2018.08.09-14.39.45:949][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
[2018.08.09-14.39.45:975][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
[2018.08.09-14.39.46:000][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
[2018.08.09-14.39.46:025][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
[2018.08.09-14.39.46:054][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
[2018.08.09-14.39.46:079][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
[2018.08.09-14.39.46:108][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
[2018.08.09-14.39.46:135][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
[2018.08.09-14.39.46:147][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
[2018.08.09-14.39.46:169][ 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
[2018.08.09-14.39.46:191][ 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform
[2018.08.09-14.39.46:214][ 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform
[2018.08.09-14.39.46:236][ 0]LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
[2018.08.09-14.39.46:258][ 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
[2018.08.09-14.39.46:284][ 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
[2018.08.09-14.39.46:337][ 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform
[2018.08.09-14.39.46:337][ 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
[2018.08.09-14.39.46:360][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2018.08.09-14.39.46:362][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
[2018.08.09-14.39.46:411][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
[2018.08.09-14.39.46:433][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
[2018.08.09-14.39.46:460][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
[2018.08.09-14.39.46:483][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
[2018.08.09-14.39.46:506][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
[2018.08.09-14.39.46:530][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
[2018.08.09-14.39.46:530][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2018.08.09-14.39.46:719][ 0]LogXGEController: Cleaning working directory: C:/Users//AppData/Local/Temp/UnrealXGEWorkingDir/
[2018.08.09-14.39.46:719][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2018.08.09-14.39.46:719][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2018.08.09-14.39.46:719][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2018.08.09-14.39.47:881][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2018.08.09-14.39.48:109][ 0]LogDerivedDataCache: Loaded boot cache 0.23s 191MB C:/Users//AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
[2018.08.09-14.39.48:109][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users//AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
[2018.08.09-14.39.48:109][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/HelloNeighbor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2018.08.09-14.39.48:109][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2018.08.09-14.39.48:109][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/HelloNeighbor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2018.08.09-14.39.48:109][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2018.08.09-14.39.48:131][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2018.08.09-14.39.48:143][ 0]LogDerivedDataCache: Using Local data cache path C:/Users//AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2018.08.09-14.39.48:161][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2018.08.09-14.39.48:162][ 0]LogSlate: Using Freetype 2.6.0
[2018.08.09-14.39.48:163][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.08.09-14.39.48:163][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.08.09-14.39.48:343][ 0]LogAssetRegistry: FAssetRegistry took 0.0302 seconds to start up
[2018.08.09-14.39.48:894][ 0]LogInit: Selected Device Profile: [Windows]
[2018.08.09-14.39.49:130][ 0]LogSimplygon: Simplygon DLL not present - disabling.
[2018.08.09-14.39.49:134][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
[2018.08.09-14.39.49:134][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2018.08.09-14.39.49:134][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
[2018.08.09-14.39.49:134][ 0]LogMeshReduction: No automatic mesh merging module available
[2018.08.09-14.39.49:134][ 0]LogMeshMerging: No automatic mesh merging module available
[2018.08.09-14.39.49:183][ 0]LogNetVersion: HelloNeighbor , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 4198514879)
[2018.08.09-14.39.49:870][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.145005 seconds
[2018.08.09-14.39.49:875][ 0]LogUObjectArray: 36472 objects as part of root set at end of initial load.
[2018.08.09-14.39.49:876][ 0]LogUObjectAllocator: 7475176 out of 0 bytes used by permanent object pool.
[2018.08.09-14.39.49:876][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.08.09-14.39.51:753][ 0]LogTemp: ChromaSDKPlugin [INITIALIZED] result=1060
[2018.08.09-14.39.51:754][ 0]LogTemp: ChromaSDKPlugin [INITIALIZED] result=1060
[2018.08.09-14.39.52:359][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2018.08.09-14.39.52:403][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2018.08.09-14.39.56:010][ 0]SourceControl: Source control is disabled
[2018.08.09-14.39.56:010][ 0]SourceControl: Source control is disabled
[2018.08.09-14.39.56:042][ 0]SourceControl: Source control is disabled
[2018.08.09-14.39.56:076][ 0]SourceControl: Source control is disabled
[2018.08.09-14.39.56:827][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2018.08.09-14.39.58:988][ 0]LogEngine: Initializing Engine…
[2018.08.09-14.39.58:993][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2018.08.09-14.39.58:993][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2018.08.09-14.39.59:309][ 0]LogAIModule: Creating AISystem for world Untitled
[2018.08.09-14.39.59:329][ 0]LogInit: XAudio2 using ‘Realtek Digital Output (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[2018.08.09-14.39.59:358][ 0]LogInit: FAudioDevice initialized.
[2018.08.09-14.39.59:538][ 0]LogDerivedDataCache: Saved boot cache 0.18s 191MB C:/Users//AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
[2018.08.09-14.39.59:565][ 0]LogInit: Texture streaming: Enabled
[2018.08.09-14.39.59:592][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2018.08.09-14.39.59:592][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={F3571A2C-4072-3B49-D052-5C959C4363EC}
[2018.08.09-14.39.59:610][ 0]LogInit: Transaction tracking system initialized
[2018.08.09-14.39.59:643][ 0]BlueprintLog: New page: Editor Load
[2018.08.09-14.40.00:847][ 0]LocalizationService: Localization service is disabled
[2018.08.09-14.40.01:374][ 0]LogConsoleResponse: Display:
[2018.08.09-14.40.01:614][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2018.08.09-14.40.01:614][ 0]LogCook: Display: Mobile HDR setting 1
[2018.08.09-14.40.01:614][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
[2018.08.09-14.40.01:614][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2018.08.09-14.40.01:614][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2018.08.09-14.40.01:799][ 0]LogFileCache: Scanning file cache for directory ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Content/’ took 0.10s
[2018.08.09-14.40.02:243][ 0]SourceControl: Source control is disabled
[2018.08.09-14.40.02:243][ 0]Cmd: MAP LOAD FILE=“…/…/…/HelloNeighbor/Content/Maps/Main_Level.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2018.08.09-14.40.02:243][ 0]LogEditorServer: Warning: Can’t find file ‘…/…/…/HelloNeighbor/Content/Maps/Main_Level.umap’
[2018.08.09-14.40.02:243][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2018.08.09-14.40.02:347][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 103.246ms to complete.
[2018.08.09-14.40.02:347][ 0]LogFileHelpers: Loading map ‘Main_Level’ took 0.104
[2018.08.09-14.40.02:417][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2018.08.09-14.40.02:495][ 0]LogCollectionManager: Loaded 0 collections in 0.002929 seconds
[2018.08.09-14.40.02:538][ 0]LogFileCache: Scanning file cache for directory ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Saved/Collections/’ took 0.01s
[2018.08.09-14.40.02:538][ 0]LogFileCache: Scanning file cache for directory ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Content/Developers//Collections/’ took 0.01s
[2018.08.09-14.40.02:538][ 0]LogFileCache: Scanning file cache for directory ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Content/Collections/’ took 0.01s
[2018.08.09-14.40.02:538][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
[2018.08.09-14.40.02:553][ 0]LogContentBrowser: Native class hierarchy populated in 0.0152 seconds. Added 2687 classes and 595 folders.
[2018.08.09-14.40.02:565][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2018.08.09-14.40.02:573][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0004 seconds. Added 0 classes and 0 folders.
[2018.08.09-14.40.02:581][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0003 seconds. Added 1 classes and 2 folders.
[2018.08.09-14.40.02:604][ 0]LogSlate: Took 0.000278 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2018.08.09-14.40.02:608][ 0]LogSlate: Took 0.000300 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2018.08.09-14.40.02:616][ 0]LogSlate: Took 0.000236 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2018.08.09-14.40.02:847][ 0]LogRenderer: Reallocating scene render targets to support 832x572 Format 10 NumSamples 1 (Frame:1).
[2018.08.09-14.40.03:048][ 0]LogSlate: FSceneViewport::OnFocusLost() reason 2
[2018.08.09-14.40.03:092][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0004 seconds. Added 0 classes and 0 folders.
[2018.08.09-14.40.03:092][ 0]LogLoad: (Engine Initialization) Total time: 23.55 seconds
[2018.08.09-14.40.03:092][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2018.08.09-14.40.03:124][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2018.08.09-14.40.03:239][ 2]LogSlate: Took 0.000197 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2018.08.09-14.40.03:949][ 15]LogAssetRegistry: Asset discovery search completed in 15.6283 seconds
[2018.08.09-14.40.03:967][ 15]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2018.08.09-14.40.03:967][ 15]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000088 seconds (updated 0 objects)
[2018.08.09-14.40.04:371][ 32]LogSlate: Window ‘New Game Mod’ being destroyed
[2018.08.09-14.40.04:374][ 32]LogSlate: Window ‘New Game Mod’ being destroyed
[2018.08.09-14.40.08:304][442]LogSlate: FSceneViewport::OnFocusLost() reason 0
[2018.08.09-14.40.15:356][137]Cmd: MAP LOAD FILE=“…/…/…/HelloNeighbor/Content/Maps/Modding/best/Maps/best_EmptyMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2018.08.09-14.40.15:360][137]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2018.08.09-14.40.15:373][137]LightingResults: New page: Lighting Build
[2018.08.09-14.40.15:378][137]LogContentBrowser: Native class hierarchy updated for ‘StatsViewer’ in 0.0003 seconds. Added 5 classes and 0 folders.
[2018.08.09-14.40.15:379][137]LoadErrors: New page: Loading map: best_EmptyMap.umap
[2018.08.09-14.40.15:379][137]MapCheck: New page: Map Check
[2018.08.09-14.40.15:379][137]LightingResults: New page: Lighting Build
[2018.08.09-14.40.17:443][137]LogBlueprint: Warning: [Compiler BP_Key_player] Get : ‘Widget’ variable not found. Base class was probably changed. /Game/Objects/BP_Objects/BP_Key_player.BP_Key_player
[2018.08.09-14.40.17:444][137]LogBlueprint: Warning: [Compiler BP_Key_player] Get : ‘Widget’ variable not found. Base class was probably changed. /Game/Objects/BP_Objects/BP_Key_player.BP_Key_player
[2018.08.09-14.40.17:444][137]LogBlueprint: Warning: [Compiler BP_Key_player] Get : ‘Widget’ variable not found. Base class was probably changed. /Game/Objects/BP_Objects/BP_Key_player.BP_Key_player
[2018.08.09-14.40.17:444][137]LogBlueprint: Warning: [Compiler BP_Key_player] Get : ‘Widget’ variable not found. Base class was probably changed. /Game/Objects/BP_Objects/BP_Key_player.BP_Key_player
[2018.08.09-14.40.17:454][137]LogBlueprint: Warning: [Compiler BP_Key_player] [0037.91] Compile of BP_Key_player successful, but with 4 Warning(s) [in 11 ms] (/Game/Objects/BP_Objects/BP_Key_player.BP_Key_player)
[2018.08.09-14.40.19:911][137]LogBlueprintDebug: Display: Encountered a blueprint breakpoint in /Game/UMG/BPW_SkipCutScene.BPW_SkipCutScene without an associated node. The blueprint breakpoint has been removed
[2018.08.09-14.40.25:453][137]LogLinker: Warning: Unable to load HelperComponent with outer BP_Bars_Door_C /Game/Objects/BP_Objects/BP_Bars_Door.Default__BP_Bars_Door_C because its class does not exist
[2018.08.09-14.40.28:621][137]LogLinker: Warning: Unable to load HelperComponent with outer BP_DoorBell_C /Game/Objects/BP_Objects/BP_DoorBell.Default__BP_DoorBell_C because its class does not exist
[2018.08.09-14.40.29:275][137]LogLinker: Warning: Unable to load HelperComponent with outer BP_Fence_C /Game/Objects/BP_Objects/BP_Fence.Default__BP_Fence_C because its class does not exist
[2018.08.09-14.40.29:291][137]LogLinker: Warning: Unable to load HelperComponent with outer BP_Fence_2_C /Game/Objects/BP_Objects/BP_Fence_2.Default__BP_Fence_2_C because its class does not exist
[2018.08.09-14.40.32:604][137]LogLinker: Warning: Unable to load HelperComponent with outer BP_Parrot_C /Game/Objects/BP_Objects/BP_Parrot.Default__BP_Parrot_C because its class does not exist
[2018.08.09-14.40.34:463][137]LogLinker: Warning: Unable to load HelperComponent with outer BP_Stereo_C /Game/Objects/BP_Objects/BP_Stereo.Default__BP_Stereo_C because its class does not exist
[2018.08.09-14.40.34:584][137]LogBlueprint: Warning: [Compiler BP_Swing_1] Get Physics Angular Velocity is deprecated; Use GetPhysicsAngularVelocityInDegrees instead
[2018.08.09-14.40.34:588][137]LogBlueprint: Warning: [Compiler BP_Swing_1] [0055.05] Compile of BP_Swing_1 successful, but with 1 Warning(s) [in 11 ms] (/Game/Objects/BP_Objects/BP_Swing_1.BP_Swing_1)
[2018.08.09-14.40.53:420][137]LogSkeletalMesh: Skeletal Mesh found in DDC [2.206056ms] /Game/Player/PlayerChild/SkeletalMesh/player_kid.player_kid
[2018.08.09-14.40.55:420][137]LogSkeletalMesh: Skeletal Mesh found in DDC [3.428620ms] /Game/Player/hands/player_body.player_body
[2018.08.09-14.40.55:523][137]LogSkeletalMesh: Skeletal Mesh found in DDC [0.723730ms] /Game/Objects/Meshes/Neighbor_House/Windows/window_1_glass_DM.window_1_glass_DM
[2018.08.09-14.40.55:786][137]LogSkeletalMesh: Skeletal Mesh found in DDC [3.571910ms] /Game/Player/PlayerChild/child_marginal/player_teen_marginal.player_teen_marginal
[2018.08.09-14.40.55:847][137]LogSkeletalMesh: Skeletal Mesh found in DDC [0.530633ms] /Game/Objects/Meshes/Neighbor_House/Windows/window_3_glass_DM.window_3_glass_DM
[2018.08.09-14.40.56:168][137]LogSkeletalMesh: Skeletal Mesh found in DDC [2.542826ms] /Game/Sosed/Animations/neighbour_lowpoly.neighbour_lowpoly
[2018.08.09-14.40.57:213][137]LogSkeletalMesh: Skeletal Mesh found in DDC [0.295392ms] /Game/Objects/Meshes/Neighbor_House/Windows/window_4_glass_DM.window_4_glass_DM
[2018.08.09-14.40.59:743][137]LogSkeletalMesh: Skeletal Mesh found in DDC [16.782576ms] /Game/Objects/Meshes/SkeletalMeshes/Crow/crow.crow
[2018.08.09-14.41.01:290][137]LogSkeletalMesh: Skeletal Mesh found in DDC [17.533125ms] /Game/Objects/Meshes/vase_DM.vase_DM
[2018.08.09-14.41.02:236][137]LogSkeletalMesh: Skeletal Mesh found in DDC [0.417610ms] /Game/Objects/Meshes/SkeletalMeshes/School_Bell/school_bell_animated.school_bell_animated
[2018.08.09-14.41.02:477][137]LogSkeletalMesh: Skeletal Mesh found in DDC [34.283520ms] /Game/FearRooms/Dummy/dummy_skeletal.dummy_skeletal
[2018.08.09-14.41.05:352][137]LogAIModule: Creating AISystem for world best_EmptyMap
[2018.08.09-14.41.06:724][137]LogEditorServer: Finished looking for orphan Actors (0.001 secs)
[2018.08.09-14.41.06:923][137]Cmd: MAP CHECKDEP NOCLEARLOG
[2018.08.09-14.41.07:689][137]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 766.284ms to complete.
[2018.08.09-14.41.07:689][137]LogFileHelpers: Loading map ‘best_EmptyMap’ took 52.334
[2018.08.09-14.41.07:692][137]LogSlate: Window ‘Open Level’ being destroyed
[2018.08.09-14.41.25:117][110]Cmd: MAP LOAD FILE=“…/…/…/HelloNeighbor/Mods/UrKiddingMe/Content/Maps/UrKiddingMe_EmptyMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2018.08.09-14.41.25:134][110]LightingResults: New page: Lighting Build
[2018.08.09-14.41.25:136][110]LoadErrors: New page: Loading map: UrKiddingMe_EmptyMap.umap
[2018.08.09-14.41.25:218][110]MapCheck: New page: Map Check
[2018.08.09-14.41.25:218][110]LightingResults: New page: Lighting Build
[2018.08.09-14.41.25:988][110]LogAIModule: Creating AISystem for world UrKiddingMe_EmptyMap
[2018.08.09-14.41.26:069][110]LogBlueprintUserMessages: [Door_inward4_362] None.ModelComponent_393
[2018.08.09-14.41.26:077][110]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2018.08.09-14.41.26:218][110]Cmd: MAP CHECKDEP NOCLEARLOG
[2018.08.09-14.41.26:992][110]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 774.369ms to complete.
[2018.08.09-14.41.26:992][110]LogFileHelpers: Loading map ‘UrKiddingMe_EmptyMap’ took 1.876
[2018.08.09-14.41.26:994][110]LogSlate: Window ‘Open Level’ being destroyed
[2018.08.09-14.42.08:379][706]LogSlate: FSceneViewport::OnFocusLost() reason 0
[2018.08.09-14.42.13:893][128]LogSlate: FSceneViewport::OnFocusLost() reason 0
[2018.08.09-14.42.21:600][703]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2018.08.09-14.42.29:348][256]LogSlate: FSceneViewport::OnFocusLost() reason 0
[2018.08.09-14.42.29:460][264]Cmd: OBJ SAVEPACKAGE PACKAGE=“/UrKiddingMe/Maps/UrKiddingMe_EmptyMap” FILE=“…/…/…/HelloNeighbor/Mods/UrKiddingMe/Content/Maps/UrKiddingMe_EmptyMap.umap” SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2018.08.09-14.42.30:294][264]LogSavePackage: Save=798.41ms
[2018.08.09-14.42.30:294][264]LogSavePackage: Moving ‘…/…/…/HelloNeighbor/Saved/UrKiddingMe_EmptyMapDBBAC1024B3160C8683BF4A128CFF1FD.tmp’ to ‘…/…/…/HelloNeighbor/Mods/UrKiddingMe/Content/Maps/UrKiddingMe_EmptyMap.umap’
[2018.08.09-14.42.30:301][264]LogSavePackage: Display: Finished SavePackage …/…/…/HelloNeighbor/Mods/UrKiddingMe/Content/Maps/UrKiddingMe_EmptyMap.umap
[2018.08.09-14.42.30:409][264]Cmd: OBJ SAVEPACKAGE PACKAGE=“/UrKiddingMe/Maps/UrKiddingMe_EmptyMap_BuiltData” FILE=“…/…/…/HelloNeighbor/Mods/UrKiddingMe/Content/Maps/UrKiddingMe_EmptyMap_BuiltData.uasset” SILENT=true
[2018.08.09-14.42.30:803][264]LogSavePackage: Save=387.89ms
[2018.08.09-14.42.30:803][264]LogSavePackage: Moving ‘…/…/…/HelloNeighbor/Saved/UrKiddingMe_EmptyMap_BuiltData15DF3F7548F3EA8C46762F91F2870523.tmp’ to ‘…/…/…/HelloNeighbor/Mods/UrKiddingMe/Content/Maps/UrKiddingMe_EmptyMap_BuiltData.uasset’
[2018.08.09-14.42.30:805][264]LogSavePackage: Display: Finished SavePackage …/…/…/HelloNeighbor/Mods/UrKiddingMe/Content/Maps/UrKiddingMe_EmptyMap_BuiltData.uasset
[2018.08.09-14.42.32:570][385]LogTemp: Repeating last play command: Selected Viewport
[2018.08.09-14.42.32:636][385]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2018.08.09-14.42.32:636][385]LogOnline: Display: OSS: FOnlineSubsystemNull::Shutdown()
[2018.08.09-14.42.32:636][385]LogOnline: Display: OSS: FOnlineAsyncTaskManager::Stop() ActiveTask:0000000000000000 Tasks[0/0]
[2018.08.09-14.42.32:637][385]LogOnline: Display: OSS: FOnlineAsyncTaskManager::Exit() started
[2018.08.09-14.42.32:637][385]LogOnline: Display: OSS: FOnlineAsyncTaskManager::Exit() finished
[2018.08.09-14.42.32:637][385]LogOnline: Warning: STEAM: Steam API disabled!
[2018.08.09-14.42.32:637][385]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2018.08.09-14.42.32:649][385]PIE: New page: PIE session: UrKiddingMe_EmptyMap (Aug 9, 2018, 4:42:32 PM)
[2018.08.09-14.42.32:692][385]LogPlayLevel: Creating play world package: /UrKiddingMe/Maps/UEDPIE_0_UrKiddingMe_EmptyMap
[2018.08.09-14.42.32:741][385]LogPlayLevel: PIE: StaticDuplicateObject took: (0.048190s)
[2018.08.09-14.42.32:741][385]LogAIModule: Creating AISystem for world UrKiddingMe_EmptyMap
[2018.08.09-14.42.32:742][385]LogPlayLevel: PIE: World Init took: (0.000978s)
[2018.08.09-14.42.32:742][385]LogPlayLevel: PIE: Created PIE world by copying editor world from /UrKiddingMe/Maps/UrKiddingMe_EmptyMap.UrKiddingMe_EmptyMap to /UrKiddingMe/Maps/UEDPIE_0_UrKiddingMe_EmptyMap.UrKiddingMe_EmptyMap (0.049432s)
[2018.08.09-14.42.32:767][385]LogTemp: Display: UMixer::Init() State=0
[2018.08.09-14.42.32:767][385]LogOnline: Warning: STEAM: Steam API disabled!
[2018.08.09-14.42.32:767][385]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2018.08.09-14.42.32:767][385]LogTemp: Display: UModKit::FindWorkshopMods() Finding mods…
[2018.08.09-14.42.33:163][385]LogPluginManager: Warning: Plugin ‘The_Subway’ exists at ‘…/…/…/HelloNeighbor/Mods/1.2 HN The Subway Map/The_Subway/Content/The_Subway.uplugin’ and ‘…/…/…/HelloNeighbor/Mods/1.2 HN The Subway Map/The_Subway/The_Subway.uplugin’ - second location will be ignored
[2018.08.09-14.42.33:165][385]LogTemp: Warning: UModKit::FindWorkshopMods() don’t parse ModVersion ‘’
[2018.08.09-14.42.33:167][385]LogDirectoryWatcher: A directory notification for ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Content/’ was aborted.
[2018.08.09-14.42.33:179][385]LogTemp: Display: Find mod - ‘nope’
[2018.08.09-14.42.33:179][385]LogStreaming: Warning: Failed to read file ‘…/…/…/HelloNeighbor/Mods/nope/AssetRegistry.bin’ error.
[2018.08.09-14.42.33:179][385]LogTemp: Warning: UModKit::FindWorkshopMods() don’t parse ModVersion ‘’
[2018.08.09-14.42.33:179][385]LogStreaming: Warning: Failed to read file ‘…/…/…/HelloNeighbor/Mods/1.2 HN The Subway Map/The_Subway/Content/Resources/Icon128.png’ error.
[2018.08.09-14.42.33:179][385]LogDirectoryWatcher: A directory notification for ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Content/’ was aborted.
[2018.08.09-14.42.33:180][385]LogTemp: Display: Find mod - ‘The_Subway’
[2018.08.09-14.42.33:180][385]LogStreaming: Warning: Failed to read file ‘…/…/…/HelloNeighbor/Mods/1.2 HN The Subway Map/The_Subway/Content/AssetRegistry.bin’ error.
[2018.08.09-14.42.33:182][385]LogDirectoryWatcher: A directory notification for ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Content/’ was aborted.
[2018.08.09-14.42.33:183][385]LogTemp: Display: Find mod - ‘best’
[2018.08.09-14.42.33:183][385]LogStreaming: Warning: Failed to read file ‘…/…/…/HelloNeighbor/Mods/best/AssetRegistry.bin’ error.
[2018.08.09-14.42.33:183][385]LogTemp: Warning: UModKit::FindWorkshopMods() don’t parse ModVersion ‘’
[2018.08.09-14.42.33:185][385]LogDirectoryWatcher: A directory notification for ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Content/’ was aborted.
[2018.08.09-14.42.33:186][385]LogTemp: Display: Find mod - ‘UrKiddingMe’
[2018.08.09-14.42.33:186][385]LogStreaming: Warning: Failed to read file ‘…/…/…/HelloNeighbor/Mods/UrKiddingMe/AssetRegistry.bin’ error.
[2018.08.09-14.42.33:186][385]LogTemp: Display: UModKit::ParseMods() class PackagePath=/nope
[2018.08.09-14.42.33:191][385]LogTemp: Display: UModKit::ParseMods() class PackagePath=/The_Subway
[2018.08.09-14.42.33:195][385]LogTemp: Display: UModKit::ParseMods() class PackagePath=/best
[2018.08.09-14.42.33:199][385]LogTemp: Display: UModKit::ParseMods() class PackagePath=/UrKiddingMe
[2018.08.09-14.42.33:204][385]LogTemp: Display: UModKit::ParseMods() 4 UrKiddingMe_EmptyMap
[2018.08.09-14.42.33:210][385]LogInit: XAudio2 using ‘Realtek Digital Output (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[2018.08.09-14.42.33:222][385]LogInit: FAudioDevice initialized.
[2018.08.09-14.42.33:262][385]LogLoad: Game class is ‘BP_GameMode_C’
[2018.08.09-14.42.33:285][385]LogFileCache: Scanning file cache for directory ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Content/’ took 0.10s
[2018.08.09-14.42.33:285][385]LogWorld: Bringing World /UrKiddingMe/Maps/UEDPIE_0_UrKiddingMe_EmptyMap.UrKiddingMe_EmptyMap up for play (max tick rate 0) at 2018.08.09-15.42.33
[2018.08.09-14.42.33:287][385]LogWorld: Bringing up level for play took: 0.019286
[2018.08.09-14.42.33:399][385]LogFileCache: Scanning file cache for directory ‘C:/Program File Public/Unreal/HelloDevKit/HelloNeighbor/Content/’ took 0.16s
[2018.08.09-14.42.33:399][385]LogContentBrowser: Native class hierarchy updated for ‘MovieSceneCapture’ in 0.0004 seconds. Added 11 classes and 0 folders.
[2018.08.09-14.42.33:400][385]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2018.08.09-14.42.33:400][385]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2018.08.09-14.42.33:400][385]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2018.08.09-14.42.33:447][385]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2018.08.09-14.42.34:682][385]LogWindows: Error: === Critical error: ===
[2018.08.09-14.42.34:682][385]LogWindows: Error:
[2018.08.09-14.42.34:682][385]LogWindows: Error: Assertion failed: pLight [File:F:\HN_ModKit_1.4\HelloNeighbor\Source\HelloNeighbor\Gameplay\Objects\Bulb.cpp] [Line: 293]
[2018.08.09-14.42.34:683][385]LogWindows: Error:
[2018.08.09-14.42.34:683][385]LogWindows: Error:
[2018.08.09-14.42.34:683][385]LogWindows: Error:
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000889A50D8 KERNELBASE.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x000000007B117884 UE4Editor-ApplicationCore.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000064C76D8B UE4Editor-Core.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000064BB1929 UE4Editor-Core.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000044F44D7D UE4Editor-HelloNeighbor.dll!ABulb::CalculateBoundBox() [f:\hn_modkit_1.4\helloneighbor\source\helloneighbor\gameplay\objects\bulb.cpp:293]
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000044F3DBB6 UE4Editor-HelloNeighbor.dll!ABulb::BeginPlay() [f:\hn_modkit_1.4\helloneighbor\source\helloneighbor\gameplay\objects\bulb.cpp:30]
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000557F72FB UE4Editor-Engine.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000056AAA683 UE4Editor-Engine.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000055F70C4C UE4Editor-Engine.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000055F8EB23 UE4Editor-Engine.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000055F93703 UE4Editor-Engine.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000056A9399E UE4Editor-Engine.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000055F9403E UE4Editor-Engine.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000548926F0 UE4Editor-UnrealEd.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000548B1156 UE4Editor-UnrealEd.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000548CBAFF UE4Editor-UnrealEd.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x000000005433C961 UE4Editor-UnrealEd.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x0000000054BD9516 UE4Editor-UnrealEd.dll!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000FC675EAC UE4Editor.exe!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000FC686BD0 UE4Editor.exe!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000FC686C4A UE4Editor.exe!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000FC694149 UE4Editor.exe!UnknownFunction []
[2018.08.09-14.42.34:683][385]LogWindows: Error: [Callstack] 0x00000000FC695B57 UE4Editor.exe!UnknownFunction []
[2018.08.09-14.42.34:684][385]LogWindows: Error: [Callstack] 0x000000008AA61FE4 KERNEL32.DLL!UnknownFunction []
[2018.08.09-14.42.34:684][385]LogWindows: Error: [Callstack] 0x000000008BB8CB31 ntdll.dll!UnknownFunction []
[2018.08.09-14.42.34:684][385]LogWindows: Error: [Callstack] 0x000000008BB8CB31 ntdll.dll!UnknownFunction []
[2018.08.09-14.42.34:684][385]LogWindows: Error:
[2018.08.09-14.42.34:708][385]LogExit: Executing StaticShutdownAfterError
[2018.08.09-14.42.34:718][385]LogWindows: FPlatformMisc::RequestExit(1)
[2018.08.09-14.42.34:718][385]Log file closed, 08/09/18 15:42:34

Yes. I have 12GB ram.

Within your project folder there is a folder called “Saved”. Open that up and look for the “Logs” folder. There you should see text files with various dates on them. Open the most recently modified one and scroll down to find the error that caused the crash. It might be listed as “Critical Error” or something similar. Can you post that text here so we can see what might be causing the crash?

But it still crashes even with 12GB ram!

First of all, before i copy the text i just wanted to say how much to copy from it cause it’s way too big (of course) but should i copy all of it, partly, or the first or last part from the text?
the text is also named just HelloNeighbor (I didn’t rename it!)

the part when i said “cause it’s too big” i meant that there was -60733 or something letters remaining meaning it has too many letters in it so i can’t post it

Attach the log, do not paste it. Why is it named HelloNeighbor, like the game? I guess the hint is in your username.

So this isn’t a clean UE4 project you’ve added stuff to?