Scaling a character and its (Camera & speed not scaling too)

I’m toying round scaling my character model over time after picking up a certain power-up think Duke Nukem the bad one.

This is my attempt so far, I scale the actor fine, but it doesn’t take into account the camera, and the camera slowly gets out of sync.

The BP gravity character is contained in a seperate class, it appears to be instantiated gamemode from BP_HumanGravityCharacter as a BP_GravityCharacter the camera is getting out of sync and not scaling possibly due to the character scale-arm the camera slowly appears to drift northwards from the character and not being locked in the same position scale relative the same goes for character speed also, I’d like to scale character movement speed aswell.