I followed the tutorial by lurendium on their dark souls target system but whenever I run the game and lock on to ai and move sideways it stutters. I found that by increasing interpolation in RInterTo node the stuttering goes but another problem comes up which is the camera shaking like crazy whenever the character changes direction.
I tried enabling camera lag before but it didn’t do much; after a while, I noticed another checkbox under the camera lag something to do with camera rotation so I checked that and it worked. What I did to fix the camera turning towards enemy too slowly is I made the interp speed (in “change camera and player rotation speed” function you make in the tutorial) to 0 or a high number.