Some cluster dont work correctly (FoliageTool)
today i noticed the following problem, i painted gras on a landscape. But somehow, when i define a Cull disance i get something strange. The LODs of just some Cluster dont work correctly anymore ( the mesh dont switch into the LOD) and also the same clusters dont get culled away like all the other one.
I also tried to repaint it. It works after repainting more than 2 times but not always.
I post picture of this bellow.
I changed he Intensity of the Gras several times, maybe its because of this?
asked Aug 10 '14 at 03:59 PM in Using UE4
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