(SOLVED) Is there a way to replace sounds in blueprints with sound cues?

When I first started making my project I had no idea what sound attenuation was, but now I want to add attenuation to all sounds in he game. How do I do this without spending hours replacing sounds?

how do I delete this post? I literally found out the answer after I posted this, lol.

You shouldn’t delete it. You should post the answer that you have found instead, so that people searching for the same thing could contribute from your solution.

You should write how you solved it, accept your own answer and close it. (if it is actually solved as the title says)