Volumetric Fog Causes Reflection Flickering
Enabling volumetric fog in my scene causes all my reflection probes to flicker; this doesn't affect the SSR or planar reflections. I recently upgraded this project to 4.20, and I haven't altered anything to do with the reflections. I've tried this map in different levels and in different projects, in all cases it comes up with the same errors.
Any help would be greatly appreciated
Here's a GIF of the problem https://imgur.com/a/R5hcNK4
Hey I did some more testing today and narrowed it down to the fire particles; turns out they have two lights inside them, and deleting the lights fixes the problem. I'm not sure what happened but the problem is fixed
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