Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

BUG Instanced static mesh seems to render twice

Seems like instanced or h.instanced static mesh render twice. Material is flickering between two states, you cant see it if u are just using instanced static mesh, but you can see it if you trying to custumize it by RandomPerInstance

Steps: 1) Create empty project 2) Create actor blueprint, add instanced static mesh, set mesh to shape_plane 3) Create material with nodes RandomPerInstance->DebugScalarValue->BasicColor 4) Assign material 5) Add blueprint to scene, add some instances(10 for example) and move it from each other so they all be far from each other. 6) RandomPerInstance has unique float for every instance, so every instance will have own value displayed on it by DebugScalarValue. But if u fly around u will see flickering or material/mesh with DIFFERENT values, like some meshes are rendered twice.

Here you can download project with that issue

Product Version: UE 4.19
more ▼

asked Aug 08 '18 at 05:39 PM in Bug Reports

avatar image

1 1

avatar image Jeff A ♦♦ STAFF Aug 10 '18 at 01:39 PM


We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.



(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question