Hi, I would like to play a levelSequence with several cameras, before I jump into the camera of the MotionControllerPawn in the vr template. where do I hang the blueprint? MotionControllerPawn starts with Event BeginPlay default.

Hi,
I would like to play a levelSequence with several cameras, before I jump into the camera of the MotionControllerPawn in the vr template. where do I hang the blueprint? MotionControllerPawn starts with Event BeginPlay default.

I don’t know but I would guess the playercontroller, since it’s independent of the pawns and cameras and has the cameramanager that smoothly transitions between different cameras.