I modeled a simple rowboat in 3ds max and then imported the mesh into unreal engine. For some reason I can not figure out their are a few places where part of the mesh is transparent from one side but not the other.
All help is appreciated.
I modeled a simple rowboat in 3ds max and then imported the mesh into unreal engine. For some reason I can not figure out their are a few places where part of the mesh is transparent from one side but not the other.
All help is appreciated.