Cloth in Packaged Game (Crash)

Hello,

On 4.19 - My game works perfectly in the editor but when I package the game and play it my module based character that uses cloth causes a crash intermittently.

Error on 4.19 -

Access violation - code c0000005 (first/second chance not available)

NvCloth_x64
NvCloth_x64
NvCloth_x64
NvCloth_x64
xxx_Win64_Shipping!FClothingSimulationNv::CreateActor()
xxx_Win64_Shipping!USkeletalMeshComponent::RecreateClothingActors()
xxx_Win64_Shipping!USkeletalMeshComponent::OnRegister()
xxx_Win64_Shipping!UActorComponent::ExecuteRegisterEvents()
xxx_Win64_Shipping!UActorComponent::RegisterComponentWithWorld()
xxx_Win64_Shipping!AActor::IncrementalRegisterComponents()
xxx_Win64_Shipping!ULevel::IncrementalUpdateComponents()
xxx_Win64_Shipping!UWorld::UpdateWorldComponents()
xxx_Win64_Shipping!UWorld::InitializeActorsForPlay()
xxx_Win64_Shipping!UEngine::LoadMap()
xxx_Win64_Shipping!UEngine::Browse()
xxx_Win64_Shipping!UEngine::TickWorldTravel()
xxx_Win64_Shipping!UGameEngine::Tick()
xxx_Win64_Shipping!FEngineLoop::Tick()
xxx_Win64_Shipping!GuardedMain()
xxx_Win64_Shipping!GuardedMainWrapper()
xxx_Win64_Shipping!WinMain()
xxx_Win64_Shipping!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283]
kernel32
ntdll
*

Notes on game -

My modular character is using the “SetMasterPoseComponent” feature.

On 4.20 - If I migrate my game to 4.20 the crash happens in the editor as well.

Please help. We are getting closer to our release date and this needs sorting.

Thanks in advance.

I have found the problem. The problem is an asset I bought from the store.