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Launch on Android: Module 'LiveLink' not found

Hi everybody!

I just migrated an existing Daydream/GearVR App to UE 4.20.1, which launched fine in UE 4.19.3, but now errors out on launch on the device (from the editor) with

LogModuleManager: Warning: ModuleManager: Module 'LiveLink' not found - its StaticallyLinkedModuleInitializers function is null.

and also get a popup on the device saying so.

I then tried explicitly disabling the LiveLink plugin in the .uproject file which did not help.

Any help is greatly appreciated. Cheers, Jonathan.

Product Version: UE 4.20
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asked Aug 10 '18 at 11:24 AM in Packaging & Deployment

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Alright, I enabled the LiveLink plugin now and it works!

My guess is that some module now links to this plugin without specifying the plugin dependency. As I cannot imagine that LiveLink should be required at Runtime, probably the Link should remove.

~~~I will report an issue in the bug tracker.~~~ (Turns out I am unable to do so, or don't know how to, so let's hope some Unreal Engine staff stumbles over this question)

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answered Aug 10 '18 at 11:36 AM

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avatar image Ben_Cykyria Sep 21 '18 at 01:32 PM

I still have this in 4.20.3 too. Did you get any feedback to your bug report? Enabling the Livelink plugin worked, though.

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