Launch on Android: Module 'LiveLink' not found
I just migrated an existing Daydream/GearVR App to UE 4.20.1, which launched fine in UE 4.19.3, but now errors out on launch on the device (from the editor) with
and also get a popup on the device saying so.
I then tried explicitly disabling the LiveLink plugin in the .uproject file which did not help.
Any help is greatly appreciated. Cheers, Jonathan.
asked Aug 10 '18 at 11:24 AM in Packaging & Deployment
Alright, I enabled the LiveLink plugin now and it works!
My guess is that some module now links to this plugin without specifying the plugin dependency. As I cannot imagine that LiveLink should be required at Runtime, probably the Link should remove.
~~~I will report an issue in the bug tracker.~~~ (Turns out I am unable to do so, or don't know how to, so let's hope some Unreal Engine staff stumbles over this question)
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