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Niagara SubUV does skip most pictures

Hi everyone,

when I use a SubUV with 8x8, so 64 sub-pictures, Niagara shows only 16!! The framerate in the System-Editor is set to 240, which means, that when I go forward framewise, only every 8. frame the sprite changes its appearance. Also no smooth blending between two pictures with SubUV Blending enabled. Maybe I'm doing a mistake, but it doesn't look like... The flipbook-function in the material editor works and I could use it with a custom parameter, but that's not supposed to use for particles I guess.

Product Version: UE 4.20
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asked Aug 10 '18 at 01:56 PM in Bug Reports

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apsodi
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avatar image Jeff A ♦♦ STAFF Aug 10 '18 at 05:34 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

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