Niagara SubUV does skip most pictures
when I use a SubUV with 8x8, so 64 sub-pictures, Niagara shows only 16!! The framerate in the System-Editor is set to 240, which means, that when I go forward framewise, only every 8. frame the sprite changes its appearance. Also no smooth blending between two pictures with SubUV Blending enabled. Maybe I'm doing a mistake, but it doesn't look like... The flipbook-function in the material editor works and I could use it with a custom parameter, but that's not supposed to use for particles I guess.
asked Aug 10 '18 at 01:56 PM in Bug Reports
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