Advanced sessions build errors

recenty got the advanced sessions plugin and implemented multiplayer to into my game all seemed to be going well until I try to package I get the following errors.

UATHelper: Packaging (Windows (64-bit)): ERROR: f:\unreal engine\UE_4.18\Engine\Plugins\AdvancedSessions\Source\AdvancedSessions\AdvancedSessions.Build.cs(11,9) : error CS0103: The name ‘PublicDefinitions’ does not exist in the current context
UATHelper: Packaging (Windows (64-bit)): ERROR: f:\unreal engine\UE_4.18\Engine\Plugins\AdvancedSteamSessions\Source\AdvancedSteamSessions\AdvancedSteamSessions.Build.cs(11,9) : error CS0103: The name ‘PublicDefinitions’ does not exist in the current context
UATHelper: Packaging (Windows (64-bit)): ERROR: Unable to compile source files.
UATHelper: Packaging (Windows (64-bit)): Took 4.5170187s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): F:\unreal engine\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe forest Win64 Development -Project=“C:\Users\Desktop\game\forest 4.18\forest.uproject” “C:\Users\game\game\forest 4.18\forest.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Desktop\game\forest 4.18” -skipdeploy -noxge -generatemanifest -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.08.10-16.22.38.txt’
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+unreal+engine+UE_4.18\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogEditorViewport: Clicking Background

Any and all help would be appreciated :slight_smile: