Emitter not rendered in game
Hi there, I wanted to make a cool heat distortion effect when something explodes. I can clearly see the effect in the Viewport. My Emitter loops continously, is not hidden in game and Auto activated. Unfortunately I could not see my effect with the Explosion, so I placed it infront of my camera. Still nothing can be seen. Does someone know why? PS: I took the engine's fire Emitter and deleted everything, except the heat distortion. That's whats left in the scene.
asked Aug 10 '18 at 05:25 PM in Rendering
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