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Neonish effect in UI

Hello,
I am trying to achieve a glow effect in the UI, but I can't figure out how to do it. Even after setting the color parameters to a high value (like (30,0,0) as I do normally to achieve this effect in the world), it stays the same.
Thanks in advance for help!

Product Version: UE 4.20
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asked Aug 11 '18 at 05:55 PM in Using UE4

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xSheim
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It won't work. Widget are unaffected by lighting (and that's an understatement). You should be able to achieve a decent effect by simulating it via a material or by cleverly overlaying widgets and animating their opacity.

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answered Aug 11 '18 at 06:46 PM

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Everynone
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avatar image xSheim Aug 11 '18 at 06:58 PM

I was afraid it wouldn't. "You should be able to achieve a decent effect by simulating it via a material" what do you mean by that? I tried to solve this problem with a material of a domain User Interface - it's very limited - only Color, Opacity and Size pins

avatar image Everynone Aug 12 '18 at 09:58 AM

Not sure what you mean by it's very limited here - tbh, I know what you mean but I just disagree ;). You've got the entire material editor at your disposal. The way Slate renders things is simple, yes, so you will need an actual artist to make things look right.

I'm not an artist and materials are not my domain - that's why the following button looks ever so slightly underwhelming:

Image from Gyazo

This is 1 min of work, though:

alt text

The widget is an Overlay panel + border + button with a round green image.

mat.png (143.3 kB)
avatar image xSheim Aug 12 '18 at 10:55 AM

I'll definitely try it out. Thanks!

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