Howto increase Verts in a Procedural Cube
i try to create a Cube during Runtime with ProceduralMeshComponent. Creating a Cube with 24 Verts works fine. The thing is, i want to have more than 24 Verts so i can male a Sphere from it with adjustable detail.
I struggle to generate the Triangles Indices for the CreateMeshSection(...) function https://www.youtube.com/watch?v=jVi5GvDpB_o like this
Found a Solution. I Create a Cube with 24 Verts. Than i use subdivision to get a Cube with more Verts.
answered Aug 15 '18 at 11:36 AM
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