Set Actor Hidden In Game make Actor invisible in Editor
If I create a blueprint actor, add a mesh to it (or even just a sphere). Set the "Actor Hidden in Game", the actor does not show up in the editor or in game.
I need a way to create an actor that shows up in the editor, but is invisible and inactive in game. I assumed Hidden In Game should do that.
Note, same issue happens if you set Hidden in Game on the mesh instead. Neither option works.
Hm, seems to work. Actor + component cube. Hidden in Game ticked in the blueprint and in the level instance:
The shadow disappears but that's expected. This is on UE4 20.1
What's Shape_Cube - is this your own mesh?
answered Aug 13 '18 at 07:16 AM
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