Set Actor Hidden In Game make Actor invisible in Editor
If I create a blueprint actor, add a mesh to it (or even just a sphere). Set the "Actor Hidden in Game", the actor does not show up in the editor or in game. I need a way to create an actor that shows up in the editor, but is invisible and inactive in game. I assumed Hidden In Game should do that. Steps:
Note, same issue happens if you set Hidden in Game on the mesh instead. Neither option works.
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Hm, seems to work. Actor + component cube. Hidden in Game ticked in the blueprint and in the level instance: The shadow disappears but that's expected. This is on UE4 20.1 What's Shape_Cube - is this your own mesh?
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