Why does my Point Light emit in only one direction like a Spot light?
No idea how to describe this, so here's a screenshot:
I have this really strange lighting behavior where point lights emit in one direction (which varies on different objects), spotlights do nothing at all, and some objects have a mix of lit and unlit faces.
I just nuked my whole UE environment, downloaded the dependencies, rebuilt from source, and created a new level. No idea what's going on. Any suggestions?
Hey wheel -
I spent some time with your ini and have found the exact line which is causing the issue for you. It is under [/Script/Engine.RendererSettings]. Remove the line "Compat.UseDXT5NormalMaps=True" and the lights and Geometry Brushes will return to expected behavior.
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