Unable to serialize texture
Hi, I'm unable to serialize UTexture2DDynamic into array TArray which I would like to save to disk. I'm using following structure as child of FArchive.
Structure may be problem as well, not sure what type of Archive use.
But after serialization of texture, there aren't valid data in my TArray. There are only 20 empty bytes and 4 bytes for "None" which doesn't make sense to me.
Does anybody know how should I serialize texture properly ? This way doesn't seem to work. Is Archive type wrong?
Could you at least point at any direction ?
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