[Mobile] Download database and store locally?
Working on a mobile game, and I want to be able to download information and some images for the game from a server database at startup. This data would be stored locally on the mobile device and updated (if needed) whenever the game was loaded, and would be used at runtime.
I'm not sure the right direction to go when it comes to storing and using the data, as I want to be able to easily use it at runtime, without clients being able to (easily) access it.
asked Aug 14 '18 at 09:54 PM in C++ Programming
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