How to make a component of a character use control rotation with an offset
I want to make a view mode where the character can look at them self from the front rather than the back. However, I still want them to be able to adjust the view angle slightly so I need to have Use Pawn Control Rotation enabled on the spring arm. However, use pawn control rotation means I can only ever look at the back of the character. Is there a way to add a 180 degree yaw offset to the control rotation just for my spring arm?
Thanks in advance
asked Aug 16 '18 at 06:10 PM in Blueprint Scripting
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