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今、敵への攻撃処理を組んでいるのですが、 「EventHit」イベントを起点に添付画像のようなノードを組んでいます。 攻撃中に複数回「EventHit」イベントが飛んでくるので、 「DoOnce」ノードを使って1回にしているのですが、 「DoOnce」の「Reset」をいつ呼び出せば良いか悩んでいます。 良い方法がありましたら、ご教授お願いできませんでしょうか。 また、今とは全く別の「敵への攻撃」ノードの定石とかありましたら、 そちらについても教えて頂けると幸いです。 宜しくお願いいたします。

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Product Version: UE 4.20
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asked Aug 18 '18 at 03:34 AM in Japanese

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answered Aug 18 '18 at 03:42 AM

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avatar image beio-wolf Aug 18 '18 at 05:03 AM

ご回答ありがとうございます。 そうですね。「Delay」がありましたね! 早速組んでみたところ、上手くいきました。 ありがとうございます!

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