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Unreal Project Crashes on Load 4.2.0

So I've been trying to do an assignment for Uni. I need to get some level of basic collision working and for some reason that's harder than it should for me. I have to do it in C++. so I working along and normally the compile fails. then I discover that it's been crashing when I create default suboject. I figured out the problem. using the wrong class after the previous crash. I've changed it so in theory it should work. however after the last crash when it loaded I can no longer even load the project file.link text is the log file. I have no idea what any of that means.

It's a group assignment so I hope I can resolve this quickly without needing to create an entire new project.

Product Version: UE 4.20
Tags:
tanks.log (12.0 kB)
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asked Aug 18 '18 at 04:50 AM in Bug Reports

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avatar image Jeff A ♦♦ STAFF Aug 20 '18 at 03:56 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

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