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How to make aiming anim by BP nodes?

I'm now making a FPS game,and I use the Animation Starter Pack.I have trouble in make aiming anim and I'm not a artist I don't know how to make animation with third party software I have to move these bones one by one and check the center of the gun scope is right at the center of screen.So if there is many weapon to be chosen by players it will be an impossible item.So I want to find a good way to make aiming.I don't want to use Set View Target with Blend node. Thanks.

Product Version: UE 4.20
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asked Aug 18 '18 at 12:45 PM in Using UE4

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You could look into locking your gun to the screen, and then attaching the hands to the gun using FABRIK IK solver, you could add slots to your weapons to easily find the position the hands should be attached to. If used properly you wont have to do any extra animations :) Just a quick YouTube search: https://www.youtube.com/watch?v=49MJWjlSHcw

Hope it helps!

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answered Aug 18 '18 at 05:54 PM

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Joakim Olsson
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avatar image DoubyBear Aug 19 '18 at 03:17 AM

Man,you helped me a lot

avatar image DoubyBear Aug 23 '18 at 07:26 AM

I found a new problem just now.I have already made 3 aiming animations:aim ahead,aim above and aim down.When I put them in an aim offset,it doesn't work very well.The center of the scope sometimes isn't right at the center of screen.So what can I do?

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