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Android Game doesn't launch on device

After successfully packaging and Android project I tried running the game on the mobile device however I get this message on launch, sometimes it only runs the splash screen for a second and then it displays this message: ![alt text][1] [1]: /storage/temp/250861-39409666-1934234390209258-4530168445387407360-n.jpg After days and days of trying to uninstall and reinstall both the engine and Codeworks and trying different approaches I still can't find a way (It's frustrating!), I'm building the project for All, API level is 19 for shipping build, using the UE4 default BPtemplate. PLS YOUR HELP.

Product Version: UE 4.20
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asked Aug 18 '18 at 04:06 PM in Packaging & Deployment

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avatar image SkyHigh Aug 25 '18 at 11:28 AM

Perhaps you are experiencing the folllowing issue: https://answers.unrealengine.com/questions/816325/android-packaging-target-26-crash-when-using-obb.html

Give the Android setting "package game data inside .apk?" a try and see if it works. Not exactly a complete solution as the apk will likely become to large to be allowed for distribution on play, but it would perhaps allow you to test on a mobile device, and it would be interesting to know if you have the same issue.

avatar image uehero Aug 25 '18 at 04:24 PM

I followed a youtube tutorial and Got it working but thanks. I'm now experiencing problems with materials and particle systems with mobile, it seems so LIMITED!!!

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