Rotating player character without camera with slider
Hi, I'm creating a character creation screen all by myself. I'm creating a rotation slider so I could rotate the character. I will attach the BP I'm using. Unfortunately I'm getting the character to rotate along the Z axis... with the camera. So it looks like its rotating around my camera boom. I can also link a video, Any help would be great! thank you in advance! https://www.youtube.com/watch?v=r1-77MWM3HE
asked Aug 18 '18 at 07:11 PM in Blueprint Scripting
you need to be using a camera that is not attached to the character when in the character creation screen. personally i wouldnt posses and or spawn the character until you are done with the creation. or you could just add in a second camera to your level which is used by default, then when you hit the button to begin playing just use a view target with blend to switch cameras.
answered Aug 18 '18 at 07:28 PM
Check out the topdown blueprint template (default wit the engine). It has such an camera and should give you an answer an how to do it with the camera staying in place.
answered Aug 18 '18 at 07:15 PM
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