Overwrite content by DLC content?
I can package DLC pak with new map and load it by cmd "open newmap". But is possible to automatically overwrite some content (i.e. texture) just by adding DLC pak file into content folder? Without opening any new map? Or is there any blueprint node like "OnPakLoaded" to know that DLC was loaded?
Thanks for reply.
asked Aug 19 '18 at 12:06 AM in Packaging & Deployment
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