Collision visualization is missing for some objects
I am making a race track, and I noticed some collisions seem to be a bit off. So I enabled the collision tag in the show viewport. However only some meshes do show the collision and others don't. It's the same mesh, but only scaled.
Here is a picture of it.
The problem with this is that I can't align the collision meshes so driving through the track is weird as sometimes you'd hit some invisible bumps where two meshes connect.
asked Aug 11 '14 at 02:49 PM in Using UE4
I'm not sure about the collision visible issue as I'll have to look into that a bit more. (You've just enabled the Show > Collision checkbox in the editor window correct?)
Something to consider that will probably make you're collision issues and ease of developing tracks much better is either using Spline Meshes with landscapes or setting up Spline Blueprints. The latter is a little more involved but can get cleaner results without a landscape.
If you would like an example or have questions about the splines feel free to ask as it would greatly improve your ability to create your tracks without having to worry about the collision issues as much.
Here is some documentation on that to take a look at:
Blueprint Spline (mid way down the page. There is not an official documentation page yet) You can even take a look at those in the Content Examples > Open Map > Blueprint Splines
answered Aug 12 '14 at 04:03 PM
Tim Hobson ♦♦ STAFF
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