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Low CPU/GPU usage in project

I'm building a VR game, but when I run my game I'm only getting around 30 fps. It doesn't seem like I'm using resources, my CPU usage sits at around 20% with none of the cores close to being maxed and my GPU usage sits at around 18%. Any tips on how I can use more resources?


Product Version: UE 4.20
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asked Aug 19 '18 at 06:51 AM in Rendering

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avatar image hakuanu Aug 19 '18 at 07:47 AM

Stat unit details:

Frame: 36 ms Game: 31 ms Draw: .2 ms GPU: 36 ms

avatar image stealthgun5 Aug 19 '18 at 12:51 PM

Can you check if your using vsync cause this will lock your FPS aswell.

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