Low CPU/GPU usage in project
I'm building a VR game, but when I run my game I'm only getting around 30 fps. It doesn't seem like I'm using resources, my CPU usage sits at around 20% with none of the cores close to being maxed and my GPU usage sits at around 18%. Any tips on how I can use more resources?
asked Aug 19 '18 at 06:51 AM in Rendering
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