Low CPU/GPU usage in project

I’m building a VR game, but when I run my game I’m only getting around 30 fps. It doesn’t seem like I’m using resources, my CPU usage sits at around 20% with none of the cores close to being maxed and my GPU usage sits at around 18%. Any tips on how I can use more resources?

Thanks!

Stat unit details:

Frame: 36 ms
Game: 31 ms
Draw: .2 ms
GPU: 36 ms

Can you check if your using vsync cause this will lock your FPS aswell.

I’m also having this issue. No matter what we throw at the game, CPU usage stays around the 35-40% mark, yet the FPS will drop.

Looking at the Task Manager, it seems that all cores are being used, as they all have drops and spikes when pausing and un-pausing the game.

Thanks