Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

syncing skill with animation

I am creating a game with a skill system in c++. for the most basic skill, when it is used there is an animation and a collision box that spawns. I need guidance on how to sync the collision box spawn with the skill animation. i need a way to set the animation desired duration, know when its started and when its finished, and i need a way to "interrupt" the skill during the animation. my question is what is the appropriate approach to these requirements? should i use animation notify events in c++? if so, is there a way to enforce designers to put the notifiers on the animation with the exact names? or is there another way of doing this?

Product Version: UE 4.20
more ▼

asked Aug 19 '18 at 09:37 AM in C++ Programming

avatar image

17 1 4 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question