Getting notified from played anim montage

Hello.

If there is anim montage played through ACharacter::PlayAnimMontage() call (or any other function). Is there any way to listnen to notifies of that anim montage or contained animations in c++ class that invokes the montage?

I have found Play Montage BP call, which plays anim montage on SkeletalMeshComponent, but i haven’t found c++ equivalent.