Getting notified from played anim montage
If there is anim montage played through ACharacter::PlayAnimMontage() call (or any other function). Is there any way to listnen to notifies of that anim montage or contained animations in c++ class that invokes the montage?
I have found Play Montage BP call, which plays anim montage on SkeletalMeshComponent, but i haven't found c++ equivalent.
asked Aug 19 '18 at 08:06 PM in C++ Programming
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