I am working on grass which bends away and I had the Idea to create the trail with particle. I created a collison around the player but now I want to now if there is a way to use the particles which follows the character for the collison like the MPC because with the particles I could get a smooth trail animation. I thought maybe with Render Target but I dont now how this should work. Do have anyone a Idea how this could work? Thank you in advance!
A video about the particles: [Editor[6] - YouTube][1]
Grass material:
Character Blueprint Interaction: