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camera position is off in level viewport

hi, could someone please help with the issue below? The camera is set up correct in the Thirdperson BP but looks all messed up in the level viewport. I can adjust the camera but shouldn't the camera in the level viewport 'speak' directly to the BP? I am applying damage with line trace and I'm afraid that this issue could be why it isn't working properly when the trace channel is set to 'camera'? alt text

alt text

Product Version: UE 4.18
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cameraplaymode.png (432.6 kB)
cameraviewport.png (321.8 kB)
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asked Aug 20 '18 at 12:36 PM in Everything Else

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charlesbarnes
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avatar image HarryHighDef Aug 20 '18 at 01:33 PM

How is the camera attached to your player?

avatar image charlesbarnes Aug 20 '18 at 01:42 PM

it is a child of the mesh (inherited) alt text

capture.png (17.3 kB)
avatar image ZombieKemist Aug 20 '18 at 02:36 PM

Make sure the camera you want to follow the player is a child of your CameraBoom. This will keep the camera at the end of the boom, rather than with the player.

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