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20.1 Niagara GPU particles not working in packaging

Hello guys, problem in topic. I try to copy niagara system and change emitter to CPU, then place on map beside with GPU system. So, in Editor (play, simulate, standalone e.t.c all working, but after packaging - gpu system not working)

Product Version: UE 4.20
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asked Aug 21 '18 at 04:54 PM in Rendering

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ingleshveribet
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avatar image HolyBob Nov 28 '18 at 08:42 PM

I'm having similar issue.

[Steps to reproduce]

Create a new Niagara Emitter with Upward Mesh Burst template

Change simulation from CPU to GPU

Create a new Niagara System based on that Emitter

Place the system in level

[Expected]

The particle plays in Editor / New Window / Standalone / Package

[Actual]

The particle plays in Editor / New Window

Standalone mode the shading is messed up but meshes still can be seen

Packaged game nothing at all

Any help would be appreciated!

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