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The problem with the connection of the model with a skeleton UE4

When importing the model in UE4, I put the skeleton UE4_Mannequin and the following parameters: alt text

after importing in the default position everything is fine: alt text but when I turn on the animation there is a strange deformation of the mesh: alt text the hierarchy of bones seems correct:

alt text

My model was developed in Maya: alt text Can there is a way to fix this problem?
Thank you!

Product Version: UE 4.20
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asked Aug 21 '18 at 06:13 PM in Using UE4

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PolyNext
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