Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Animation time remaining missing

So I'm trying to work with animations for the first time, and I'm trying to setup a simple state machine with an Idle / Walk state that can transition to a Casting state based on a boolean set in the code.

I want to transition back to the Idle / Walk state after the animation plays, but I keep seeing others online suggest using blueprint actions like Get Relevant Anim Time (Found here: https://docs.unrealengine.com/en-us/Engine/Animation/StateMachines/TransitionRules) and this leads to my problem and question.

In my editor I go to the transition rule in my state machine and right click and start typing "Get Relevant" or "Time Remaining" (another source with another type of Time Remaining action: https://docs.unrealengine.com/en-us/Gameplay/HowTo/CharacterMovement/Blueprints/AnimBlueprint_Jump) with context sensitive unchecked, I get absolutely nothing.

Can someone please help me understand why I can't use these actions in my transition rules?


Product Version: UE 4.15
more ▼

asked Aug 21 '18 at 06:42 PM in Using UE4

avatar image

23 3 8

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question