Nav Mesh Bounds Volume to each individual plane arkit creates?

Is it possible to attach a Nav Mesh Bounds Volume to each individual plane that arkit generates?
Could I place a floor that is level with the plane generated, which interacts with the nav volume but is invisible during run time simulating AI movement in real time?
I want a character to be able to spawn from one plane to the next, in a teleporting fashion, while maintaining AI properties in each plane? If anyone knows a smarter way of doing this I am listening!

I too am wondering about this. Any luck on a solution?