Epic Staff please, rotation gizmo in character bp: BUG
Attaching a static mesh to my skeletal mesh. The rotation gizmo is changing sizes when moving around the viewport, it is extremely annoying. In certain places it is tiny, and overlaps itself.
Dear Epic please stop adding useless sequencer updates and fix CORE ENGINE ISSUES, roadmap is backward as hell. I've seen numerous bug reports that staff say are being reported to the team but no fixes still YEARS later. wth is going on? Fortnight using up all your resources?
Some transparency would be nice, thanks for your time.
asked Aug 22 '18 at 03:03 AM in Bug Reports
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