Issue logging into Google Play Game Services
Hello, I previously posted about an issue I had with logging into Google Play Game Services after uploading a beta version of my game to google play (https://answers.unrealengine.com/questions/813726/view.html), however I was able to resolve the issue. Now after promoting the game to "production," the app is no longer logging into the google game services. I have been trying to figure out what is going wrong for some time now with no luck. Any help would be greatly appreciated.
P.S. The game is able to log into google just fine when it is installed from the packaged install file on my computer, it is only not logging in when downloaded from the google play store.
asked Aug 22 '18 at 08:19 AM in Blueprint Scripting
I found the issue for my app at least. I had to use the SHA-1 key provided by google (and specifically just that key) inside the API console that is accessed through the Game Services tab on the developer console. I believe this is only If you opted for "app signing" from google. I basically just copied the SHA-1 key from the certificates tab and pasted it inside the API Console.
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