How to compose a sprite from multiple pieces?

I have a set of space ship parts that I want to combine into one ship, in different ways to create multiple ship types. They’re top-down, 2D images. How would I go about combining these textures so that they would form a ship? Or just in general, how would one go about piecing together images so that they form one character for collision, movement, and other purposes?

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Hi s73v3r,

Take a look at the forum post below, it details how to setup sprites in Paper 2D.

I hope it helps.

Thanks, TJ

It helped a little bit, but I’m still in the dark on this one. Would I have something be my main body, give it some sockets, and that’s where the wings, weapons, etc, go? How do they get hooked up?

Paper 2D is still in the early phases of development, but these features are all planned. Skeletal mesh, socket support, etc. are all being looked into.

To accomplish this in the current version you would need to create Animations with and without the weapon/wings and then swap them out when needed.

lmao this aged well