I have been looking through the forums in attempts to Solve this problem with no success.
When I make materials for particles or meshes they loose their glow and color if I give an emissive value greater than zero. in my viewport the materials glow but in game they appear bland white.
I have enabled/disabled Mobile HDR and ensured that the scalability settings are set to epic. I am sure there there is some setting I am missing but cannot figure it out…
Thanks in advance!alt text