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Infinite runner attract zone not working

Here I have this attract zone in an endless running game. I want it to attract the character towards itself if it comes close. I think it does kinda work, as it moves the character towards it, but it moves him just a couple pixels, it's way too weak. However, when I jump with the character, this zone always attracts him really fast while midair (the Z coordinate of the attract zone model doesn't even seem to matter!). Is there a problem with my VInterp and is there perhaps another way I could achieve the effect I want? I have to stick with UE 4.9.2. for this project

Product Version: UE older version
attractzone.png (363.3 kB)
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asked Aug 23 '18 at 12:24 AM in Blueprint Scripting

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