How to unload/unlock a implicit-linked delay-loaded dll?
Sorry for my poor English.
I created a dll and added it into list of PublicDelayLoadDLLs.
I can observe my dll is not loaded and locked until first call to its functions or __HrLoadAllImportsForDll("my_dll_file.dll").
However I try to use __FUnloadDelayLoadedDLL2("my_dll_file.dll") and FWindowsPlatformProcess::FreeDllHandle, but neither of them works for me to unlock the .dll file in the Windows filesystem.
How to successfully unload/unlock a implicit-linked delay-loaded dll while the editor is running?
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