Cant package with FMOD enabled

almost instantly fails, this is the log


UATHelper: Packaging (Windows (64-bit)): ERROR: Could not find definition for module 'FMODStudio' (referenced via project.uproject -> FMODStudio.uplugin) PackagingResults: Error: Could not find definition for module 'FMODStudio' (referenced via project.uproject -> FMODStudio.uplugin) UATHelper: Packaging (Windows (64-bit)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-project-Win64-Shipping.txt) PackagingResults: Error: UnrealBuildTool failed. See log for more details. (C:\Users\admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-project-Win64-Shipping.txt) PackagingResults: Error: Unknown Error

anyone? anyone even used fmod?

We have FMOD on the project.,I suppose you have 4.20 plugin downloaded and it’s added to Plugnis/FMODStudio, right?
The first thing you should try is to delete Binaries and Intermediate and try to package again…It’s c++ project btw?