AI move to random object of class
I want to have a basic A.I that will find an specific object class in a world, such as a TV class, and have it so if there are multiple tv's in the world it'll choose a random tv and walk to the tv it randomly chose, how do I do this?
asked Aug 23 '18 at 10:06 PM in Blueprint Scripting
Something like this, I recommend making the "get all actors" array output a variable so you only have to do that once, unless your actors are being created/destroyed during game play.
answered Aug 23 '18 at 10:43 PM
Nebula Games Inc
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