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VR Template: remapping button controls for Rift

Could someone please point me in the right direction or reference that would cover how to edit the button control mappings for the VR template?

For instance, I'd like to activate full control of the teloport with the thumbstick similar to Robo Recall. I'm presumming this is done someone in the blueprints.

By default, holding A or X button down turns on teleport. Then you have to hold it down with your thumb while moving the thumbstick in the direction you'd like to face in. This is an awkward combo with the Rift controller.

Product Version: UE 4.20
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asked Aug 24 '18 at 08:02 PM in VR

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genericson1234
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