Make a custom shape for nav mesh bounds volume

I have tried to reshape a navmeshboundsvolume, but the green highlight seems to always end up being a square.

In order to get around this, i’ve shaped a box brush to the shape i require and the navmeshboundsvolume does an okay job at creating a surface to walk on this specific shape… however, i feel like i’m missing a trick with the navmeshboundsvolume… Is there a way of shaping it?

This is my box mesh version working okay:

This is what happens when i shape a navmesh:

251539-navmeshboundsvolume2.png

If I can’t shape nav meshes (which is kind of fine) then how do i make a static mesh invisible? Blocking volumes do not seem to accept navmesh.

Create a mesh collision to the shape you want, NavMesh should be generated close to the surface you want.

Alternatively, you can create a collision that subtracts from a basic shape - whatever works best for you.