Can I change Shader Model 5 to OpenGL 3 (ES 2) runtime?
I had packaged my game in Shader Model 5 and OpenGL 3 (ES 2).
I had successfully run them individually either Shader Model 5 or OpenGL 3 (ES 2).
Is there any way to change them at runtime from Shader Model 5 to OpenGL 3 (ES 2) or OpenGL 3 (ES 2) to Shader Model 5?
asked Aug 26 '18 at 06:56 AM in Rendering
Nope. You can't.
answered Aug 26 '18 at 12:16 PM
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