HDRI background pixellated
Hi there, Does anyone know why is my imported HDRI so badly pixellated? I'm using a 4k HDR imported from Hdri Haven and have been following this tutorial: http://rag3dviz.com/tutorial/hdri-lighting-in-unreal-engine/2/
My material Bp:
What am I doing wrong?
I've tried changing skysphere scale from 1 to 3 makes no difference, no mipmaps is also set within the material
asked Aug 26 '18 at 02:59 PM in Rendering
Hi, sorry to necro this old question - expose the advanced drop down arrow under the compression header, and change "Set Maximum Texture Size" to 2048.
UE4 clamps the hell out of HDRI's by default for some reason, hopefully this helps.
answered Feb 12 '19 at 02:55 PM
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